Enjoy this ever-evolving game chamber™!

Gameplays test players’ decoding skills

Gameplays

Self Destruct Sequence

Lit alien symbols must be touched around the walls to activate the sequence, while player-detecting lasers must be avoided to ensure safe escape. Multiple city locations offer different levels of difficulty, including game mode of 1-2 players. As the self destruct progresses, the challenge is to reach symbols in increasingly complicated spots while avoiding the increasing number of lasers.

Memory Master

Players race against the clock as they complete patterned sequences under a time crunch. After choosing their level of difficulty inside the Game Chamber, players work as a team (1-4 players) to recreate sequences of tones and symbols lit up on the walls. Successful sequences unlock the next level – while failure means they’ll have to repeat it! As levels progress, sequences get faster and longer for a greater challenge.

RAID Fun Facts

Element 807

Rare substance sought by the Foci Storm, can only be mined by consuming the planet. The ACU has reason to be worried, as Earth is a goldmine for this element…

Master Core
A probe’s central computer system, controlling its communication. After the ACU infiltrates the security system, placing your hand on the contacts will start the self-destruct sequence.

ACU Airlock
Overriding alien detection, the ACU gains entry to the probe through this controlled environment. Beware of the time limit, though. The airlock can only hold for so long…

Missions
Foci Storm aliens have sent probes into cities across the planet. Choose to enter the Washington, D.C. or Tokyo probe via the access panel on the airlock.